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Communion - Group Project

Last year I was part of a project where six artists and three coders teamed up to create a puzzle based horror. The project sadly had to be cancelled due to the Covid-19 outbreak leading to resources we needed being no longer being available. Despite this project being cut short, I had an amazing time and was very grateful for the experience.

In this project I mainly worked as a narrative designer and did the teams research on how to make a comfortable VR experience that was accessible to as many players as possible and met oculus's health and safety standards. During times where there was less for me to do, I also modelled several props and assisted with the scenes lighting and level design.

Games trailer that was uploaded by a peer